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        <title>Iteration 1 — first end-to-end render (r6 baseline)</title>
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        <description>First playable output from the offline pipeline, 2026-04-11 smoke run. Source: Pink Floyd — Brain Damage (20s excerpt) State: r6 spec fully implemented, visual output is slideshow-y (5 distinct scenes crossfaded at 4s intervals). Verdict: insufficient — spec is missing the reactivity mechanisms the live visualizer had. Triggered the r7 revision and the preserve-source iteration path. Pipeline: 7-phase (preanalysis → CLAP → Gemma 4 26B storyboard → SDXL Turbo 640² × 5 slots → Gemma 4 26B validator → compositor → ffmpeg mux) Pool: 5/5 accepted, all flagged on motif_absent Render: 1920×1080 @ 24fps, ~5min wall clock</description>
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