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        <title>Iteration 8 — SDXL 1024 passthrough</title>
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        <description>AI Visualizer pipeline smoke render, iteration 8. Source: Pink Floyd — Brain Damage (20s excerpt) Changes this iteration: SDXL native resolution bumped 640→1024 (lever #1 from the 'what influences image quality' list). Shader is in passthrough mode — pool images are assembled into video with zero post-processing effects, serving as the new baseline for layer-by-layer iteration. Pipeline: preanalysis → CLAP captioning → Gemma 4 26B storyboard → SDXL Turbo (1024²) × 12 slots → Gemma 4 26B validator → moderngl passthrough compositor → ffmpeg mux. Pool: 12/12 accepted, 1 flagged, avg 1.3 attempts. Render: 1920×1080 @ 24fps, 2m06s wall clock on V100.</description>
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