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        <title>Iteration 4 — preserve-source pass 2 (POM/warping removed entirely)</title>
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        <description>Second preserve-source pass. All UV-warping removed: POM call deleted, radialZoom removed, kaleidoscope removed. Palette mix dropped further 0.30→0.10. Relief lighting range tightened [0.45,1.40]→[0.85,1.10]. Base image now visible with subtle shading + beat modulation + chromatic aberration traces. Pool: 5/12 accepted (extend-prior-slot fallback collapsed effective pool to ~2 scenes). Validator strictness storm on low_detail/cosmic. Motivated the always-ship-flagged runner change in iter 5.</description>
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